v1.2 - Update - Gameplay Tweaks & Bug Fixes
It's now been 3 days after the initial release, and it has been awesome seeing some of your comments & the general interest for the game. Below are the details for an update focused on Gameplay, fixing some bugs & tweaking some things based on the feedback I've received.
(Also, big thanks to Alpha Beta Gamer for featuring my game on his Youtube channel! He has great indie-focused content and his community is really nice.)
Detailed changelist
Gun
- Added a reload animation after shooting instead of an invisible "can't shoot" delay
- Added hitsounds when successfully shooting something
- Added better visual feedback when successfully shooting something
- Added some leeway for when you shoot. Practically, this means the gun has a wider spread, giving it a feel that's in between a pistol and a shotgun.
Misc
- Night 15: Better indication of how much health Tommy has left.
- Added a longer delay between two consecutive Tommy attacks
- Better introduction to the "Bring to sleep" mechanic
- Removed some visual glitches with children UI
- Tutorial input indications now correctly adapt to custom input
- Fixed the respawn position of Tommy when he spawns from a window
- Slightly lowered the time Tommy takes to break a board from a window
- Tweaked the fuse box to also be understandable for colorblind people
Files
Get MOTHER
MOTHER
A first-person psychological horror game about protecting your children while descending deeper & deeper into madness.
Status | Released |
Author | Irwin Segarane |
Genre | Survival |
Tags | 3D, Creepy, Dark, First-Person, FPS, Horror, Narrative, Psychological Horror, Short, Singleplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- FINAL RELEASE!Aug 13, 2020
- v1.21 - Small Update - Bug fixes & Store page polishAug 07, 2020
- v1.11 - Small Update - New Graphics OptionsAug 03, 2020
- INITIAL RELEASE!Aug 02, 2020
Comments
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horray
Great Job!